Albie Fiore was best known in life as a cunning crafter of crosswords for The Guardian, who published a fine obituary for him when he died in 2009.
https://www.theguardian.com/theguardian/2009/aug/18/albie-fiore-obituary
For fans of fantasy gaming, however, he will always be known as the creator of two iconic adventures published in early issues of White Dwarf: The Lichway (WD #9) and The Halls of Tizun Thane (WD #18).
I thought it would be fun to convert the Halls to a more breathable format. The original, maps and all, is crammed into 5.5 pages of tiny text, and its usability suffers as a result. However, I've chosen not to radically re-edit this in the OSE bullet-point style so popular nowadays, feeling that if you're going to make a tribute to a fellow, it's best to use his own words. In any case, I think Fiore's intentions come across best in their original plain-text form. I've limited myself to some light grammatical edits, and otherwise worked to add more paragraphs, subheaders, hotlinks, bookmarks, bolding, and such. Really, even just increasing the font size works wonders. I've scanned in all the original maps and other artwork at high resolution. You can download the rework (80 megs) below:
https://drive.google.com/file/d/1LTmDIA277_h3_16hgXvHibF5DjgHnWg2/view?usp=drive_link
I'm also including a VTT map of the Hall, created by markus_cz. The original posting of this is at https://princeofnothingblogs.wordpress.com/2020/12/26/review-white-dwarf-18-the-halls-of-tizun-thane-bone-deep-ss/.
https://drive.google.com/file/d/1wtSKMPk9ug_zaK7K-MoOfiU1JhxYaiN5/view?usp=drive_link
If you have any other suggestions to improve this, or find any errors, please let me know below.
